Sabtu, 24 Februari 2018

Download Ebook Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger

Download Ebook Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger

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Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger

Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger


Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger


Download Ebook Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger

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Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger

This book describes the electromagnetic theory for the propagating modes of dielectric guides with the objective of understanding the applications of these guides to a telecommunication system. Every book on classical electromagnetism introduces the metallic waveguides as an example of application of the Maxwell equations with boundary conditions. A few books summarily describe the dielectric guides. Nevertheless, following the applications of these guides in the form of optical fibers, it has become essential for a course on applied electromagnetism to cover this theory and emphasize on the dispersion minimisation which allows an extreme bandwidth. The dispersionless “solitonic” solution is introduced to inform the reader on this new optical pulse shape which may soon ensure transoceanic communications. The study of the minimisation of the waveguide dispersion leads us, by means of several calculated frames, to the weakly-guiding condition. This essential condition for a large bandwidth fiber leads us to the introduction of the practical LP modes. In order to initiate the reader into integrated optics components, the electromagnetic solution for two coupled planar waveguides is treated in an appendix. Another appendix allows the reader to go through a quick initiation of the geometrical optics theory (essential for the study of graded-index fiber), being the iconal equation and the ray equation starting from Maxwell equation under the short wavelength approximation.

  • Sales Rank: #6630192 in Books
  • Published on: 1993-12-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.52" h x .69" w x 6.38" l, 1.14 pounds
  • Binding: Hardcover
  • 244 pages

Language Notes
Text: English (translation)
Original Language: French

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Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger PDF

Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger PDF
Optical Fiber Theory: A Supplement to Applied Electromagnetism (Series in Optics and Photonics)By Pierre-Andre Belanger PDF

Jumat, 16 Februari 2018

Get Free Ebook Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall

Get Free Ebook Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall

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Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall

Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall


Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall


Get Free Ebook Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall

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Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall

David Myers’ new partnership with coauthor C. Nathan DeWall matches two dedicated educators and scholars, each passionate about teaching psychological science through writing and interactive media. With this new edition of the #1 bestselling Psychology, Myers and DeWall take full advantage of what an integrated text/media learning combination can do. New features move students from reading the chapter to actively learning online:  How Would You Know puts students in the role of scientific researcher and includes tutorials on key research design principles; Assess Your Strengths self-tests help students learn a little more about themselves, and include tips about nurturing key strengths.  These and other innovations rest on the same foundations that have always distinguished a new David Myers edition—exhaustive updating (hundreds of new citations), captivating writing, and the merging of rigorous science with a broad human perspective that engages both the mind and heart. This edition of Psychology is accompanied by its own dedicated version of Worth Publishers’ breakthrough online course space, featuring a fully integrated e-Book, LearningCurve adaptive quizzing, a rich collection of student media resources, and easy setup, assessment, and course management options for instructors. What's in the LaunchPad

  • Sales Rank: #26006 in Books
  • Published on: 2015-01-12
  • Original language: English
  • Number of items: 1
  • Dimensions: 11.33" h x 1.45" w x 9.44" l, 4.76 pounds
  • Binding: Hardcover
  • 912 pages
Features
  • psychology edition, instructor edition

About the Author

David Myers received his psychology Ph.D. from the University of Iowa. He has spent his career at Hope College, Michigan, where he has taught dozens of introductory psychology sections. Hope College students have invited him to be their commencement speaker and voted him "outstanding professor."

His research and writings have been recognized by the Gordon Allport Intergroup Relations Prize, by a 2010 Honored Scientist award from the Federation of Associations in Behavioral & Brain Sciences, by a 2010 Award for Service on Behalf of Personality and Social Psychology, by a 2013 Presidential Citation from APA Division 2, and by three dozen honorary doctorates.

With support from National Science Foundation grants, Myers' scientific articles have appeared in three dozen scientific periodicals, including Science, American Scientist, Psychological Science, and the American Psychologist. In addition to his scholarly writing and his textbooks for introductory and social psychology, he also digests psychological science for the general public. His writings have appeared in four dozen magazines, from Today's Education to Scientific American. He also has authored five general audience books, including The Pursuit of Happiness and Intuition: Its Powers and Perils.

David Myers has chaired his city's Human Relations Commission, helped found a thriving assistance center for families in poverty, and spoken to hundreds of college and community groups. Drawing on his experience, he also has written articles and a book (A Quiet World) about hearing loss, and he is advocating a transformation in American assistive listening technology (see www.hearingloop.org). For his leadership, he received an American Academy of Audiology Presidential Award in 2011, and the Hearing Loss Association of America Walter T. Ridder Award in 2012.

He bikes to work year-round and plays daily pick-up basketball. David and Carol Myers have raised two sons and a daughter, and have one granddaughter to whom he dedicates the Third Edition of Psychology in Everyday Life.

C. Nathan DeWall is Professor of Psychology and Director of the Social Psychology Lab at the University of Kentucky. He received his Bachelor’s Degree from St. Olaf College, a Master’s Degree in Social Science from the University of Chicago, and a Master’s degree and Ph.D. in Social Psychology from Florida State University. DeWall received the 2011 College of Arts and Sciences Outstanding Teaching Award, which recognizes excellence in undergraduate and graduate teaching. In 2011, the Association for Psychological Science identified DeWall as a “Rising Star” for “making significant contributions to the field of psychological science.” DeWall conducts research on close relationships, self-control, and aggression. With funding from the National Institutes of Health and the National Science Foundation, he has published over 120 scientific articles and chapters. DeWall’s research awards include the SAGE Young Scholars award from the Foundation for Personality and Social Psychology, the Young Investigator Award from the International Society for Research on Aggression, and the Early Career Award from the International Society for Self and Identity. His research has been covered by numerous media outlets, including Good Morning America, Newsweek, Atlantic Monthly, New York Times, Los Angeles Times, Harvard Business Review, and National Public Radio. DeWall blogs for Psychology Today. He has lectured nationally and internationally, including in Hong Kong, China, the Netherlands, England, Greece, Hungary, and Australia. Nathan is happily married to Alice DeWall. He enjoys playing with his two golden retrievers, Finnegan and Atticus. In his spare time, he writes novels, watches sports, and runs and runs and runs—including in 2013 a half marathon, two marathons, two 50-mile ultramarathons, and one 100-mile ultramarathon.

 

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Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall PDF
Psychology, 11th EditionBy David G. Myers, C. Nathan DeWall PDF

Selasa, 13 Februari 2018

Free Ebook The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard

Free Ebook The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard

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The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard

The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard


The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard


Free Ebook The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard

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The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard

Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms?  Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code!

 

Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements  a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings.

 

Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours.  Need a quick JavaScript primer? Evan Burchard provides that, too!

 

Coverage includes

 

•    Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal,  JavaScript console, game engine, and more

•    Accelerating development with external libraries and proven patterns

•    Managing browser differences between IE, Firefox, and Chrome

•    Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery

•    Creating INTERACTIVE FICTION “gamebooks” that leverage new CSS3 features and impress.js

•    Building PARTY games around the lightweight atom.js engine

•    Developing PUZZLE games with the easel.js graphics rendering engine

•    Writing PLATFORMERS with melon.js and its integrated tilemap editor

•    Coding intense 2-player FIGHTING games for web browsers with game.js

•    Building a SPACE SHOOTER with the jQuery-based gameQuery game engine

•    Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game

•    Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories,  and turn-based battles with enchant.js

•    Building an isometric RTS (Real Time Strategy) game that incorporates server components along with  node.js, socket.io, and crafty.js

•    Engaging players with content that encourages exploration

 

Turn to The Web Game Developer’s Cookbook for proven, expert answers–and the code you need to implement them. It’s all you need to jumpstart any web game project!

 

 

  • Sales Rank: #339095 in Books
  • Published on: 2013-03-31
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00" h x .70" w x 7.00" l, 1.50 pounds
  • Binding: Paperback
  • 368 pages

Review

“The Web Game Developer’s Cookbook is a fun hands-on introduction both to building games and to web technologies. Learning through making is an empowering, exciting first step.”

—Jonathan Beilin

DIY.org

 

“It is not only a book about libraries: it teaches how web pages work, how games work, and how to put everything together. Study one, learn three: best deal ever.”

—Francesco “KesieV” Cottone

Web Alchemist, and Technical Advisor at Vidiemme Consulting

 

“A wonderful overview of the HTML5 Game Development landscape, covering a wide range of tools and 10 different game genres.”

—Pascal Rettig

Author of Professional Mobile HTML5 Game Development

 

“With a friendly and reassuring tone, Burchard breaks down some of the most well-known gaming genres into their basic ingredients. The Web Game Developer’s Cookbook transforms a seemingly daunting task into an approachable crash course even for those who’ve never written a line of code before.”

—Jason Tocci, Ph.D.

Writer, Designer, and Researcher

From the Back Cover

Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code!

 

Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings.

 

Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too!

 

Coverage includes

 

• Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more

• Accelerating development with external libraries and proven patterns

• Managing browser differences between IE, Firefox, and Chrome

• Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery

• Creating INTERACTIVE FICTION “gamebooks” that leverage new CSS3 features and impress.js

• Building PARTY games around the lightweight atom.js engine

• Developing PUZZLE games with the easel.js graphics rendering engine

• Writing PLATFORMERS with melon.js and its integrated tilemap editor

• Coding intense 2-player FIGHTING games for web browsers with game.js

• Building a SPACE SHOOTER with the jQuery-based gameQuery game engine

• Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game

• Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js

• Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js

• Engaging players with content that encourages exploration

 

Turn to The Web Game Developer’s Cookbook for proven, expert answers–and the code you need to implement them. It’s all you need to jumpstart any web game project!

About the Author

Evan Burchard recognizes that he is not the first or last person driven to learn programming by an interest in creating games, and seeks to empower others to take full advantage of the modern, free, and game-friendly web. In addition to designing games with electricity, ice, fire, and the latest browser technologies, he enjoys extremely long walks (his current record is Massachusetts to Iowa).

The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard PDF
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The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard PDF

The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard PDF

The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard PDF
The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)By Evan Burchard PDF